In those of the Empire's regions where naughty children are frightened
into submission with tales of the Blood Raiders and their gallery of
horrors, the terrible spear of the Ashimmu is known by all as a bringer
of things worse than death. This is one of the few things
that small children and capsule pilots generally agree upon.
Maximum Targeting Range
Maximum Locked Targets
Scan Resolution
RADAR Sensor Strength
Signature Radius
47 km
6
235 mm
13 points
130 m
Capacity
Recharge Time
1,380
430 sec
Fittings
CPU
Powergrid
300
850
Turret Hardpoints
Missile Launcher Hardpoints
4
1
Hi Slots
Med Slots
Low Slots
7
3
6
Required Skills
Bonuses
Amarr Cruiser II
Minmatar Cruiser II
Amarr Cruiser Skill Bonus: 10% bonus to Energy Vampire drain amount per
level
Minmatar Cruiser Skill Bonus: 10% bonus to Stasis Webifier activation
range per level
Special Ability: 50% reduction in Medium Energy Turret capacitor use