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Augoror Navy Issue

The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.
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Augoror Navy IssueAugoror Navy IssueAugoror Navy IssueAugoror Navy IssueAugoror Navy Issue
Augoror Navy IssueAugoror Navy IssueAugoror Navy IssueAugoror Navy IssueAugoror Navy Issue
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Shield 1,640 Armor 2,250 Structure 2,063
EM Damage Resistance
Explosive Damage Resistance
Kinetic Damage Resistance
Thermal Damage Resistance
Shield Recharge Time
0%
60%
40%
20%
1000 sec
EM Damage Resistance
Explosive Damage Resistance
Kinetic Damage Resistance
Thermal Damage Resistance
60%
10%
25%
45%
Capacity
Drone Capacity
Mass
Volume
250 m³
15 m³
11,500,000 kg
101,000 m³
10,000 m³ packaged
Propulsion Targeting Capacitor
Maximum Velocity
Fusion Propulsion Strength
175 m/sec
8 points
Maximum Targeting Range
Maximum Locked Targets
Scan Resolution
RADAR Sensor Strength
Signature Radius
55 km
7
220 mm
14 points
135 m
Capacity
Recharge Time
1,200
393 sec
Fittings
CPU
Powergrid
350
900
Turret Hardpoints
Missile Launcher Hardpoints
5
0
Hi Slots
Med Slots
Low Slots
6
3
7
Required Skills Bonuses
Amarr Cruiser III
Special ability: 10% bonus to Medium Energy Turret Capacitor Usage and 10% bonus to Armor
Hitpoints per level.
Build Requirements Agent Loyalty Point Offers
Isogen
Megacyte
Mexallon
Nocxium
Pyerite
Tritanium
Zydrine
9,590
176
39,508
2,363
152,691
608,212
595
Other Amarr Navy Faction Ships Player Ship Variants NPC Ship Variants
Amarry Navy Slicer
Apocalypse Navy Issue
Augoror
Guardian